
This fits the setting well and encourages players to think more strategically. One major gameplay difference between Sudden Strike 4 and other games in the genre is its lack of any base building or unit production. Because tactical play, like encircling enemy forces or hitting a tank in its weak spot, is rewarded with badges that improve the player's score at the end of the battle. But it will behoove you to pay attention to matter how much is going on.

Infantry can be injured and require a medic, while vehicles can suffer critical damage and need repaired. Unlike many games in the genre, Sudden Strike 4 requires players to monitor things like ammunition and fuel. These units are designed to be realistic in appearance and function, from the sound of weapon fire to the relative fire range (a submachine gun will not have the same range as a rifle). At the start of each battle, the player is given control of a group of infantry, armor, artillery, and support vehicles. Sudden Strike 4 is a real time strategy game in which players assume the role of historical World War II commanders. However, glaring issues with the campaign and an inability to access multiplayer make it tough to recommend. This new RTS from Kite Games is graphically impressive and delivers on the promise of tactical gameplay. What kind of experience can you expect if you choose to join their ranks? Unfortunately, not one that's as good as it could have been.
